Intro to 3D

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If there is a place to begin as a Digital artist…this is it.

Our curriculum begins with either Autodesk Maya or Blender 3D. For nearly two decades Maya has reigned supreme in the visual effects industry as the standard for modeling, animation and rendering. For now, its status in modeling and animation remain the standard. Although its rendering capabilities are still phenomenal, much of that work is moving to Unreal Engine.

Maya now has a competitor in Blender that continues to make inroads with its community of developers and growing list of film and television credits.
This course has two separate sets of tutorials as you move forward. If you are using Maya watch the Maya videos. If using Blender, use the Blender videos.

Ok, it is time to begin.

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